Tuesday, January 15, 2019

Session 25: BOSS FIGHT

Session 25: BOSS FIGHT
Image result for chromatic dragons art
Campaign Date: December 3rd, 1631
Date: December 20th
Moon Phase: Waning Gibbous

New Characters:
- Ruck Powder, Goblin Gambler
- Gorm Gorandiir, Stealthy Specialist with a whip

Enemies Defeated:
- 3 Big Clay men (150 xp)
- 32 Normal melee clay men (800 xp)
- 15 Ranged clay men (150 xp)

Total: 1100 xp

Treasure and Equipment:
- 8307 xp of loot from previous sessions (8307 xp)

Total: 8307 xp

Exploration:
- 1 Dungeon room explored (20 xp)
- Beat the Rune dungeon (400 xp)
- Unlocked Rune magic (1000 xp)

Total:  1420 xp

Events:
- The party took a quick backtrack to check out the exit to the dungeon, picking up two new adventurers along the way (50 xp)
- After resting for the night, the party descends the floating platform into a massive arena with a giant crystal in the center. (50 xp)
- BOSS FIGHT (50 xp)
- The crystal began to hum with energy as the party grew near, and runes began to appear on it and the ground. (50 xp)
- Ruck fired a laser at the crystal from the floating platform, removing one of its defensive shields as clay warriors began to pour into the room from one of the doors. (50 xp)
- Through a variety of clever combat tricks and quick analysis of exploding runes the party managed to clear all three phases of the boss, causing the crystal to explode! (50 xp)
- Out of the crystal emerged 5 dragons, who flew off through the roof of the dungeon. One of the party managed to catch a glance at one of their faces, which consisted of a single rune and no facial features. (50 xp)
- Packing up the loot they'd acquired, the party returned to the surface and to safety (50 xp)

Total: 400 xp

Misc:
- Balls to the Wall bonus (50 xp)
- Breach and Clear bonus (50 xp)
- Dramatic battle bonus (50 xp)
- Michael Bay bonus (50 xp)
- Monster Infighting bonus (50 xp)
- Tactical Fighting bonus (50 xp)

Total: 300 xp


Grand Total: 11527 xp

Party Roles and individual exp:
Alex W - Guard, Tracker, Mapper (300 xp)
Logan - Caller, Treasurer (200 xp)
Rory - Tracker (100 xp)
Irene - Caller, Remembremancer (200 xp)
Kory - Treasurer (100 xp)

Death Toll and Injuries:

Investments and Business Ventures:
- Uriel: Travelling to Loegria (11/63 days complete)
- Baral: 2950sp in bank
- RAT: 1600sp, 5cp in bank

EXP TOTALS:
Kal/Rionach, Level 3 Necromancer: 5321 (Level up at 9000)
LEVEL UP! | + 1d4 HP | +1 spell slot! | +1 random spell!
Logan/Chitter, Level 3 Ratman: 5344 (Level up at 6000)
Alex W./Kaoru, Level 2 Elf: 5291 (Level up at 6000)
Rory/Baral, Level 5 Dwarf: 20476 (Level up at 35200)
Kory/Ruck, Level 1 Goblin: 1746 (Level up at 2000)
Owen/Gorm, Level 2 Specialist: 1646 (Level up at 3000)
LEVEL UP! | +1d6 HP | +2 skill points!


On Leave:
Logan/Uriel, Level 4 Magic-user: 11387 (Level up at 18000)


Absent:
— The Voice, Level 2 Specialist: 1879 (level up at 3000) (somewhere in Austria)
Sam B/Branka, Level 2 Muscle Wizard: 6427 (Level up at 9000)
Siobhan/Alex E., Level 3 Specialist: 4412 (Level up at 6000)
Sam P/Joshua, Level 2 Cleric: 3151 (Level up at 3500)
Balric/Augusto, Level 1 Magic-user: 826 (Level up at 2250)
Goblin/?? (Sorry I didn't get your name), Level 1 Goblin: 163 (Level up at 2000)
Dan/Kaulder, Level 1 Barbarian: 719 (Level up at 2000)
Sean/Oswald, Level 2 Specialist: 1531 (Level up at 3000)
Dancin/Tarrus, Level 1 Muscle wizard: 315 (Level up at 2250)

Retired:Irene/Rowan, Level 5 Fighter: 22502 (Level up at 32000)

The halls of the Dead:- Key/Alex W., Level 4 Specialist: 10338 (Level up at 12000)
- Logan/Fulgrenth, Level 1 Barbarian: 1954 (Level up at 2000)
- RAT/Kal, Level 5 Ratman: 18451 (Level up at 24000)
- Logan/Raven-Daylight-Confident-Prophesy, Level 1 Goblin: 410 (Level up at 2000)
--- Easter-Happy-Identity-Citizen, Level 0 Goblin: 110 (Level up at 1000)
- Sam P/Gunther, level 1 Halfling: 0 xp
- Alex/Zed, Level 3 Elf: 6533 (Level up at 12000)
- Ulfric/Alex W., Level 2 Barbarian: 3807 (Level up at 4000)

Sunday, December 30, 2018

Session 24: Health packs and Ammo

Session 24: Health packs and Ammo
Image result for health packs and ammo boss meme
Campaign Date: December 3rd, 1631
Date: December 13th
Moon Phase: Waning Gibbous

New Characters:
- None

Enemies Defeated:
- 5 Wave elementals (100 xp)
- 4 Fire elementals (80 xp)
- 12 clay dudes (120 xp)
- clay mage (20 xp)
- Crystal Golems (80 xp)

Total: 400 xp

Treasure and Equipment:
- 3 Amethysts (300 xp)
- Big Ruby (500 xp)
- 8007 sp (In dungeon still. From session 23)
- Box of cigarettes
- Runic kitchenware

Total: Pending (8307) xp

Exploration:
- 18 rooms explored (360 xp)
- Secret door found (50 xp)
Total: 410 xp

Events:
- Beginning in the rune dungeon, party members tested out some new rune combinations for a while before delving deeper (50 xp)
- Rowan's shield was ornamented with some useful rune combinations for combat later (50 xp)
- Chitter created an enlarging rune to enhance combat potential (50 xp)
- The party wandered into a room with a broken mosaic design destroyed by the same machine that cut a path through the previous room. (50 xp)
- Continuing to the next room, they found a pool built into the next room, inhabited by some wave elementals. In the bottom of the pool was a disc with a change mass rune on it, which when powered sucked all the water out of the pool, taking the elementals with it (50 xp)
- The next room contained some chests with loot, but not much else. Going the other direction they found a kitchen with some fancy runic kitchenware. (50 xp)
- Both rooms were looted, and the party continued upwards to a room split in half by a large chasm, with space provided for drawing runes and fire elementals on the other side. (50 xp)
- While the fire elementals were dispatched with an ice rune, the chasm was crossed with a huge rock beam rune (50 xp)
- Continuing out of the room with the chasm, the party entered the first door on their left and were confronted with four classic adventuring classes as statues, frozen in fear at the massive ruby on a pedestal in the middle of the room. (50 xp)
- Understandably wary, the party checked the room carefully for traps, and found only fake traps that sounded dangerous but didn't do anything. They left with the ruby suffering no injuries. (50 xp)
- The next left contained a room with very deep pits. In reality, the two acted as portals, and were fiddled with for a while using a zeno's arrow. (50 xp)
- The last door in the hallway opened onto a room full of weird skeleton spawners, and a light system to disable them using a repel light rune.  (50 xp)
- After bypassing the room easily, Baral spotted a secret door at the end of the next hallway, and found a lab full of mysterious potions behind it. (50 xp)
- The hallway went around another corner and opened onto a massive open room. In the center of the room, clay homunculi chanted and prayed to a massive hulking clay figure bathing in the center of the room. (50 xp)
- These clay minions were made short work of with a combination of take water and make heat runes. The big guy exploded into clay everywhere. (50 xp)
- A door to the left contained some more clay minions which were easily dealt with, and a trapdoor in the bottom of the room led to a large central room. The floor contained a floating platform blocked by three layers of shields, and a platform that could fire lasers at the shields. (50 xp)
- The party got rid of a couple layers of shields, but realized that they needed more than the laser platform. (50 xp)
- Exploring the surrounding rooms, the party found some more lasers, with various associated puzzles to aim them at the shields, and unlocked the way down to what looked like a huge arena. (50 xp)
- Checking out the last room, the party found an obvious start to the boss fight below, with a safe place to rest containing soft beds and cleaning runes. (50 xp)
- All that was left was to rest up, shatter the crystal below, and return rune magic to the world above (50 xp)

Total: 1100 xp

Misc:
- Breach and Clear bonus (50 xp)
- Dramatic Battle bonus (50 xp)
- Next to Godliness bonus (50 xp)
- Puzzlemaster bonus (50 xp)
- Trapsetter bonus (50 xp)
- Tactical Fighting bonus (50 xp)

Total: 300 xp


Grand Total: 2210 xp

Party Roles and individual exp:
Alex W - Guard, Tracker, Mapper (300 xp)
Kal -  Cookiemancer, Treasurer (200 xp)
Logan - Caller, Treasurer, Guard (300 xp)
Rory - Super Cookiemancer, Chaffeur (I think?) (300 xp)
Irene - Caller, Remembremancer, Quartermaster (300 xp)

Death Toll and Injuries:

Investments and Business Ventures:
- Uriel: Travelling to Loegria (11/63 days complete)
- Baral: 2950sp in bank
- RAT: 1600sp, 5cp in bank

EXP TOTALS:
Kal/Rionach, Level 2 Necromancer: 3495 (Level up at 4500)
Logan/Chitter, Level 3 Ratman: 3298 (Level up at 6000) Got Leveled up already
Alex W./Kaoru, Level 2 Elf: 3345 (Level up at 6000) Got Leveled up already
Rory/Baral, Level 5 Dwarf: 18730 (Level up at 35200)
Irene/Rowan, Level 5 Fighter: 20656 (Level up at 32000)


On Leave:
Logan/Uriel, Level 4 Magic-user: 11387 (Level up at 18000)


Absent/retired:
— The Voice, Level 2 Specialist: 1879 (level up at 3000) (somewhere in Austria)
Sam B/Branka, Level 2 Muscle Wizard: 6427 (Level up at 9000)
Siobhan/Alex E., Level 3 Specialist: 4412 (Level up at 6000)
Sam P/Joshua, Level 2 Cleric: 3151 (Level up at 3500)
Balric/Augusto, Level 1 Magic-user: 826 (Level up at 2250)
Goblin/?? (Sorry I didn't get your name), Level 1 Goblin: 163 (Level up at 2000)
Dan/Kaulder, Level 1 Barbarian: 719 (Level up at 2000)
Sean/Oswald, Level 2 Specialist: 1531 (Level up at 3000)
Dancin/Tarrus, Level 1 Muscle wizard: 315 (Level up at 2250)


The halls of the Dead:- Key/Alex W., Level 4 Specialist: 10338 (Level up at 12000)
- Logan/Fulgrenth, Level 1 Barbarian: 1954 (Level up at 2000)
- RAT/Kal, Level 5 Ratman: 18451 (Level up at 24000)
- Logan/Raven-Daylight-Confident-Prophesy, Level 1 Goblin: 410 (Level up at 2000)
--- Easter-Happy-Identity-Citizen, Level 0 Goblin: 110 (Level up at 1000)
- Sam P/Gunther, level 1 Halfling: 0 xp
- Alex/Zed, Level 3 Elf: 6533 (Level up at 12000)
- Ulfric/Alex W., Level 2 Barbarian: 3807 (Level up at 4000)

Tuesday, December 11, 2018

Session 23: Ghouls and runes

Session 23: Ghouls and runes

Campaign Date: December 2nd, 1631
Date: December 6th
Moon Phase: Waning Gibbous


Related image
New Characters:
- None

Enemies Defeated:
- 8 Ghouls (200 xp)
- 1 Noble Ghoul (50 xp)

Total: 250 xp
Treasure and Equipment:
- Runic Hoverboard
- Opal Ring
- 8000 sp (In dungeon still)

Total: Pending (8000) xp
Exploration:
- Travelled 24 miles (80 xp)
- First party to visit The Veins of the Earth (500 xp)

Total: 580 xp

Events:
- Beginning in the frozen room from last session, the party cracked open the two treasure chests in the room. One was full of lots of cash. The other had a ring, some mind flayer digestive juice, and a runic hoverboard (50 xp)
- The body of RAT was stuffed into the chest with the money, and the chest placed on the hoverboard for ease of transport. (50 xp)
- The party of new arrivals then decided to go right back down the hole they came up through, entering the Veins of the Earth (50 xp)
- Travelled about half a day through strange caverns and tunnels before encountering a room waist deep with water. 9 ghouls on the other side of the room around a lamp (50 xp)
- The party decides to engage, fires on the ghouls' light (50 xp)
- Combat breaks out, the party almost drowns and dies due to ghoul paralysis but barely survives through some necromancy and the meeting of The Rapture (50 xp)
- Returned to the surface through sheer luck and scarfed down some food (50 xp)
- Began to test out every single rune combination they could think of (50 xp)


Total: 400 xp

Misc:
- I Immediately Regret This Decision bonus (50 xp)
- Monster Infighting bonus (50 xp)
- Pyrrhic Victory bonus (50 xp)
- Split the Party bonus (50 xp)
- What Could Possibly Go Wrong bonus (50 xp)
-

Total: 250 xp


Grand Total: 1480 xp

Party Roles and individual exp:
Alex W - Guard, Tracker, Mapper, Remembremancer (400 xp)
Kal -  Quartermaster, Treasurer, Caller (300 xp)
Logan - Remembremancer, Caller, Guard (300 xp)

Near Death Experience bonus (Everyone present, 100 xp)

Death Toll and Injuries:
- Rowan has severe third degree burns and cannot heal past 0 hp unless she gets medical attention

Investments and Business Ventures:
- Uriel: Travelling to Loegria (10/21 days complete)
- Baral: 2950sp in bank
- RAT: 1600sp, 5cp in bank

EXP TOTALS:
Kal/Rionach, Level 2 Necromancer: 2853 (Level up at 4500)
*DING!* Level Up! | +1d4 HP | +1 spell slot | +1 random spell
Logan/Chitter, Level 2 Ratman: 2553 (Level up at 3000)
Alex W./Kaoru, Level 1 Elf: 2653 (Level up at 3000)

On Leave:
Logan/Uriel, Level 4 Magic-user: 11387 (Level up at 18000)


Absent/retired:
Rory/Baral, Level 5 Dwarf: 17988 (Level up at 17600)
Irene/Rowan, Level 5 Fighter: 19914 (Level up at 32000)
— The Voice, Level 2 Specialist: 1879 (level up at 3000) (somewhere in Austria)
Sam B/Branka, Level 2 Muscle Wizard: 6427 (Level up at 9000)
Siobhan/Alex E., Level 3 Specialist: 4412 (Level up at 6000)
Sam P/Joshua, Level 2 Cleric: 3151 (Level up at 3500)
Balric/Augusto, Level 1 Magic-user: 826 (Level up at 2250)
Goblin/?? (Sorry I didn't get your name), Level 1 Goblin: 163 (Level up at 2000)
Dan/Kaulder, Level 1 Barbarian: 719 (Level up at 2000)
Sean/Oswald, Level 2 Specialist: 1531 (Level up at 3000)
Dancin/Tarrus, Level 1 Muscle wizard: 315 (Level up at 2250)


The halls of the Dead:- Key/Alex W., Level 4 Specialist: 10338 (Level up at 12000)
- Logan/Fulgrenth, Level 1 Barbarian: 1954 (Level up at 2000)
- RAT/Kal, Level 5 Ratman: 18451 (Level up at 24000)
- Logan/Raven-Daylight-Confident-Prophesy, Level 1 Goblin: 410 (Level up at 2000)
--- Easter-Happy-Identity-Citizen, Level 0 Goblin: 110 (Level up at 1000)
- Sam P/Gunther, level 1 Halfling: 0 xp
- Alex/Zed, Level 3 Elf: 6533 (Level up at 12000)
- Ulfric/Alex W., Level 2 Barbarian: 3807 (Level up at 4000)

Monday, December 3, 2018

Session 22: Have you seen the face of god?

Session 22: Have you seen the face of god?

Campaign Date: December 1st, 1631
Date: November 29th
Moon Phase: First Quarter



New Characters:
- Rionach the necromancer, Rat's former wife
- Squeak Winehouse, a new ratman brewer
- Kaoru the elven forester

Enemies Defeated:
- Lich (750 xp)
- 7 skeletons (70 xp)
- 4 paradox angels (3000 xp)

Total: 3820 xp
Treasure and Equipment:
- 0 Chairs
- Off by One
- Not-Bone
- Spellbook #211

Total: 0 xp
Exploration:
- 4 Dungeon rooms (80 xp)
- Secret door found
Total: 130 xp

Events:
- Picking up with the remains of a paradox angel on the ground in front of them, the party continues through to the next room, this one very similar to the last but half full of dirt (50 xp)
- After fiddling around with the runes in the room a bit, the party manages to clear out the dirt for a bit and continue down the corridor. (50 xp)
- The room beyond contained a bunch of wizard robes and hats on drying racks, and a cupboard in the middle of the room. (50 xp)
- Key opens the cupboard, and almost dies to yellow mold spores (50 xp)
- Baral drags him out and ignites the mold, incinerating the room. The party continues past it around a corner. (50 xp)
- Baral's amulet detects a secret door behind a wizard statue, and behind it is a spellbook on a pedestal (50 xp)
- Further down the path, the party finds a bridge across a rushing stream. There's not much else in there. (50 xp)
- They then go further south, and discover a room that has been dug through by some strange tunnel. In the room is half a lich, readying a spell and surrounded by skeleton guards. (50 xp)
- The party has a tense fight with the lich, continually managing to interrupt his spellcasting but triggering spell collapses. (50 xp)
- Suddenly, halfway through the fight, 4 paradox angels pop into existence after the party. The lich readies a cone of cold at them. (50 xp)
- A few things then happen (50 xp)
- Rowan charges the lich, causing his spell to release too early (50 xp)
- The spell collapses, targeting every creature in the room (50 xp)
- Baral is the only one left standing after the blast, faced by the four badly injured angels. Rowan is on the ground, but still breathing. (50 xp)
- Baral takes down the angels, as they struggle to get past his fireproof cloak. (50 xp)
- Baral and Rowan take some time to recover and search the dead bodies, but then the lich rises up again having absorbed the energy of the dead. He begins casting another spell. (50 xp)
- The remaining party members fight him off, but just before they slay the lich, he teleports away (50 xp)
- The three new characters came out from one of the tunnels, having been digging up from the veins of the earth (50 xp)
- Meanwhile, Baral fiddles with the strange disc dropped by a paradox angel, and becomes enlightened by the truths of the universe. As his eyes glaze over, his magical armor vanishes, and he takes a tear of time to reverse his actions. (50 xp)

Total: 950 xp

Misc:
- Best of Intentions bonus (50 xp)
- Dramatic Battle bonus (50 xp)
- Fame bonus (50 xp)
- Heresy bonus (50 xp)
- I Immediately Regret This Decision bonus (50 exp)
- Monster infighting bonus (50 xp)
- Poison is OP bonus (50 xp)
- Pundemonium bonus (50 xp)

Total: 400 xp


Grand Total: 5300

Party Roles and individual exp:
Irene - Remembremancer (100 xp)
Alex W - Mapper (100 xp)
Kal - Chaffeur,  Cookiemancer x2 (300 xp)

Rory - Guard, Tracker, Chaffeur (300 xp)
Logan - Caller (100 xp)

Rory - Horrifying Realisation bonus (100 xp)
Rory - Death's Witness bonus (100 xp)
Irene - Death's Witness bonus (100 xp)
Irene - Near Death Experience bonus (100 xp)
Kal - Badass Backstory bonus (100 xp)
Kal - Tragic Death bonus (500 xp to next character)
Logan - Awesome Death bonus (500 xp to next character)
Key - Amusing Death bonus (500 xp to next character)

Death Toll and Injuries:
- Fulgrenth, Key, and Rat all were horribly obliterated in a barrage of cones of cold.
- Rowan has severe third degree burns and cannot heal past 0 hp unless she gets medical attention

Investments and Business Ventures:
- Uriel: Travelling to Loegria (9/21 days complete)
- Baral: 2950sp in bank
- RAT: 1600sp, 5cp in bank

EXP TOTALS:
Rory/Baral, Level 5 Dwarf: 17988 (Level up at 17600)
*DING* Level Up! | +1d10 HP 
Irene/Rowan, Level 5 Fighter: 19914 (Level up at 32000)
Kal/Rionach, Level 1 Necromancer: 1960 (Level up at 2250)
Logan/Squeak, Level 2 Ratman: 1660 (Level up at 1500)
*DING* Level Up! | +1d6 HP | +3 Rats
Alex W./Kaoru, Level 1 Elf: 1660 (Level up at 3000)

On Leave:
Logan/Uriel, Level 4 Magic-user: 11387 (Level up at 18000)


Absent/retired:
— The Voice, Level 2 Specialist: 1879 (level up at 3000) (somewhere in Austria)
Sam B/Branka, Level 2 Muscle Wizard: 6427 (Level up at 9000)
Siobhan/Alex E., Level 3 Specialist: 4412 (Level up at 6000)
Sam P/Joshua, Level 2 Cleric: 3151 (Level up at 3500)
Balric/Augusto, Level 1 Magic-user: 826 (Level up at 2250)
Goblin/?? (Sorry I didn't get your name), Level 1 Goblin: 163 (Level up at 2000)
Dan/Kaulder, Level 1 Barbarian: 719 (Level up at 2000)
Sean/Oswald, Level 2 Specialist: 1531 (Level up at 3000)
Dancin/Tarrus, Level 1 Muscle wizard: 315 (Level up at 2250)


The halls of the Dead:- Key/Alex W., Level 4 Specialist: 10338 (Level up at 12000)
- Logan/Fulgrenth, Level 1 Barbarian: 1954 (Level up at 2000)
- RAT/Kal, Level 5 Ratman: 18451 (Level up at 24000)
- Logan/Raven-Daylight-Confident-Prophesy, Level 1 Goblin: 410 (Level up at 2000)
--- Easter-Happy-Identity-Citizen, Level 0 Goblin: 110 (Level up at 1000)
- Sam P/Gunther, level 1 Halfling: 0 xp
- Alex/Zed, Level 3 Elf: 6533 (Level up at 12000)
- Ulfric/Alex W., Level 2 Barbarian: 3807 (Level up at 4000)

Monday, November 26, 2018

Blood Mage Class

Disclaimer, this whole thing doesn't really work quite so well if you aren't using James' Death and Dismemberment rules. It requires at least the Death Spiral and So Much Blood sections of the system to work properly, but here's the important parts for this class:
  • Each Bleed Token is a type of Death Token that deals you a point of damage at the end of your turn unless you Stay Down and take no actions.
  • When at 0 HP, damage that would reduce you to below 0 HP instead causes you to roll all of your accrued Death Tokens (d6s), add the damage you took past 0 HP to the total, and compare that to his death and dismemberment table.
The whole system is really intricate and complicated, but plays well at the table once you get the hang of it. However the only class that really did anything with it was the Barbarian. I felt like it could be used for more though, so I made another class that is built to play with the system in neat ways. Without further ado, The Blood Mage.

(To my players, this is not playable yet, but if you want to playtest it, shoot me a message)
Blood mage by weremoon
Link to Artist


The Blood Mage

Base Class: HD, Saves and XP track of the Magic-User
Hemophiliac: Bleed dice take twice as much healing to remove from a Blood Mage.
Bleeder: Blood Mages cannot cast any spells that directly recover hit points.
Blood Magic: Blood Mages do not have spell slots, instead using their blood as a conduit for magic. Rather than preparing spells, they can cast any spell they know by gaining a number of bleed dice equal to the spell's level.
Blood Magic (Levelless): (For systems with scaling 1st level spells) This instead allows the Blood Mage to take a number of Bleed Dice equal to the level they want to cast the spell at, up to their own level.

Still a wizard: Blood Mages cannot double up on spells and may flip reversible spells upon casting. They spend the same amount of time on research and transcription as a normal wizard.


Hemophiliac is here to give the class a bit of a drawback to being able to potentially cast a lot of spells. Blood naturally flows out of them, and it can be difficult to keep it in.

Bleeder is another safeguard to keep Blood Mages from being able to infinitely cast spells. I might change this to make healing spells not work on them so they need food, but food heals so well in my game already that I don't think I'll need to.

Blood Magic I think still needs some sort of balancing, but that stems from how I'm still in the middle of flip-flopping between levelless and traditional spells in my system. Should be fixed if I rewrite the spell list, but it'll take a while.

Still a Wizard keeps this as an alternate wizard like muscle wizards or necromancers.


Tuesday, November 13, 2018

Session 21: "Magic runes, laddie!"

Image result for magic runes laddie









Session 21: "Magic runes, laddie!"
Campaign Date: November 30th, 1631 Date: November 8th Moon Phase: Full Moon
New Characters: - None
Enemies defeated:
- 12 Dwarven sentinels (1200)
- 1 Paradox Angel (750

Total: 1950 xp
Treasure and equipment:
- Golden pick and Hammer (2500 sp)
- 7 red gems (50 * 7 = 350 sp)
- Zeno's Arrows

Total: 2850 xp Exploration:
- First party to enter the Hammers of the God (100 xp)
- First party to enter the Rune Dungeon (100 xp)
- 6 dungeon rooms explored (120 xp)
- Secret door found (50 xp)
Total: 370 xp

Events:

- After entering the mountain pass, the party decided to set up camp. The night was fairly uneventful, but in the morning Baral spotted the entrance to an old Dwarf hold. (50 xp)
- The party made their way up the mountain and discovered a massive ancient door covered in ancient dwarven. The party seemed unfazed by the warnings, and entered the dungeon. (50 xp)
- Making their way down a corridor, the party encounter a coatroom with some ancient clothing (that they quickly tried on/looted), and plenty of weapons and armor. (50 xp)
- Around the corner, they encountered a massive vaulted room. Strange purple mist covered the floor up to knee height, preserving a massacre of dwarven corpses underneath it. (50 xp)
- Baral began to make his way around the walls of the room, examining the massive murals carved into the rock. One depicted a feast between many of the ancient races of the world, and another depicted the progression of the Dwarven race throughout time. (50 xp)
- Partway through, Baral was attacked by four undead dwarves, but they were quickly defeated with the proxy chain acquired earlier. (50 xp)
- Making their way to the north wall of the room, the party discovered an altar at the north wall, with a set of golden mining tools on it. Baral's amulet detected some sort of secret door, but it took the party some fiddling to get it open. (50 xp)
- Heading through the secret door, they passed through a room with fountains in it before descending a grand staircase to an underground cavern. Baral's darkvision revealed the bases of strange towers just past the torchlight (50 xp)
- The party continues into the strange cavern, and Baral decides to climb a tower. Upon reaching the top, he discovers that it is a massive crane, and is attacked by another undead dwarf. Thinking quickly, he throws the dwarf of the edge (50 xp)
- Reeling in the cable, Baral pulled a massive metal cylinder from out of the underground lake (50 xp)
- Rowan decided to climb another crane while Baral went to investigate the thing he had pulled up. Rowan's experience was fairly similar, throwing the dwarf off the edge, and she managed to discover another big metal cylinder. (50 xp)
- Meanwhile, Baral had managed to get the submarine open. Inside was the remains of a handful of dwarves, and a cloud of disgusting mold spores. This was quickly solved with fire, in the true dwarven way. (50 xp)
- The party checked out the other submarine, and were attacked by more undead dwarves. Killing them quickly, they secured the submarine. (50 xp)
- Using Rat's rats, they had the crane lower the submarine into the water, and they strapped in for a dangerous trip into the whirlpool. (50 xp)
- After what seemed like hours in the dark, they finally made it into the lower cavern. Swimming the submarine to shore, they found 7 dwarven statues with ominous writing and red gems in their foreheads. (50 xp)
- Key looted the gems quickly (50 xp)
- The party continued south, following some directions from a book Baral had picked up in Psathyrella's library. Finding a caved-in corridor, they dug it out, and found stairs leading down to... (50 xp)
- THE RUNE DUNGEON (50 xp)
- Descending the stairs, rune magic flicked on, and Baral's forehead glowed with light, a rune appearing on his forehead. The first room they entered after the stairs was a simple room lit by Make Light runes on the ceiling. (50 xp)
- However, before they could continue further, Key remembered how much of a paradox it would be that they couldn't use rune magic in the future even though they're just completing this dungeon now, and was interrupted mid-thought by a clarion of deafening trumpets and voices and swords upon shields (50 xp)
- In a flash of brilliant fire, a paradox angel appeared, accusing the party of violating universal law. Their paradoxical existence must be cleansed in the holy fire of God. (50 xp)
- The party killed the angel after a few rounds of combat with a Rail Lens shot to the rings, and looted its ???corpse??? of some weird magic arrows (50 xp)

Total: 1150 xp Misc:
- AAAAAAAAAAaaaaaaaaaa bonus (50 xp)
- Enmity Inciter bonus (50 xp)
- I Immediately Regret this Decision bonus (50 xp)
- Why Did You Say That bonus (50 xp)

Total: 200 xp



Grand Total: 3670 xp Party Roles and individual exp: Irene - Remembremancer, Caller (200 xp)
Alex W - Mapper (100 xp)
Kal - Treasurer, Quartermaster, Cookiemancer (300 xp)
Rory - Tracker, Guard, Cookiemancer x2, Chaffeur (500 xp)

Death Toll and injuries: - Rat, still missing an arm

Investments and Business Ventures:
- Uriel: Travelling to Loegria (8/21 days complete)
- Baral: 2950sp in bank
- RAT: 1600sp, 5cp in bank


EXP TOTALS: RAT/Kal, Level 5 Ratman: 18451 (Level up at 24000)
Key/Alex W., Level 4 Specialist: 10338 (Level up at 12000)
Rory/Baral, Level 4 Dwarf: 16428 (Level up at 17600)
Irene/Rowan, Level 5 Fighter: 18554 (Level up at 32000)

On Leave: Logan/Uriel, Level 4 Magic-user: 11387 (Level up at 18000)
Absent/retired: Logan/Fulgrenth, Level 1 Barbarian: 1954 (Level up at 2000)
— The Voice, Level 2 Specialist: 1879 (level up at 3000) (somewhere in Austria)
Sam B/Branka, Level 2 Muscle Wizard: 6427 (Level up at 9000)
Siobhan/Alex E., Level 3 Specialist: 4412 (Level up at 6000)
Sam P/Joshua, Level 2 Cleric: 3151 (Level up at 3500) Balric/Augusto, Level 1 Magic-user: 826 (Level up at 2250) Goblin/?? (Sorry I didn't get your name), Level 1 Goblin: 163 (Level up at 2000) Dan/Kaulder, Level 1 Barbarian: 719 (Level up at 2000) Sean/Oswald, Level 2 Specialist: 1531 (Level up at 3000) Dancin/Tarrus, Level 1 Muscle wizard: 315 (Level up at 2250) DEAD:
- Logan/Raven-Daylight-Confident-Prophesy, Level 1 Goblin: 410 (Level up at 2000)
--- Easter-Happy-Identity-Citizen, Level 0 Goblin: 110 (Level up at 1000)
- Sam P/Gunther, level 1 Halfling: 0 xp - Alex/Zed, Level 3 Elf: 6533 (Level up at 12000)
- Ulfric/Alex W., Level 2 Barbarian: 3807 (Level up at 4000)

Thursday, November 8, 2018

Session 20: Buy something will ya!

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Session 20: Buy something will ya! Campaign Date: November 29th, 1631 Date: November 1st Moon Phase: Waxing Gibbous
New Characters: - Fulgrenth Tavard, Scholarly Barbarian
Enemies defeated:
- 11 Troglodytes (275 xp)
- 10 Lizardmen (250 xp)

Total: 525 xp
Treasure and equipment:
- Salt
- Proxy Chain
- Trick Coin
- Weird moss
- Net
- 16 sp in weird trinkets
- 2 sp, 16 cp
Total: 52 xp Exploration:
- 72 miles travelled (240 xp)
- Wandering monsters rolled (100 xp)
Total: 340 xp




Events:
- Beginning in Moondin, the party spends one day searching for The Voice. Unfortunately, it became soon apparent that she had left for Austria to find family there and had taken a coach down the other day. (50 xp)
- Rat tried to sell some items without much success, and Key sold a decent chunk of the weird alabaster bones from Ynn. Baral and Rat opened up savings accounts and the party headed into The Black Marsh (50 xp)
- While the rest of the party was out selling things, Raven-Daylight-Confident-Prophesy decided to get into the gladiator business. He failed his interview, dying gruesomely within seconds in the ring. (50 xp)
- A short funeral was held, and his body was turned into wine (50 xp)

The Black Marsh

- Making their way onto the causeway through the swamp, the first day was relatively uneventful, and the party made camp by a small geyser. (50 xp)
- During the night, a lone troglodyte attempted to ambush them but was quickly noticed by rats. (50 xp)
- Baral skewered the trog, and turned it into a surprisingly tasty trog stew (50 xp)
- Continuing south, the party found a river that the causeway had collapsed into (50 xp)
- Across the river they heard an approaching traveling salesman, his massive backpack overloaded with trinkets and gear (50 xp)
- The man introduced himself as Gifflewim, a pair of elven ears making his lineage apparent through the strange bandages. He offered to sell the party a variety of random trinkets in exchange for trinkets they carried (50 xp)
- Offloading a bunch of junk, everyone got a few useful trinkets (50 xp)
- A day's travel later, the party was surrounded by lizardmen, but fought them off with only one casualty. (50 xp)
- The other goblin perished in the fight, and Key had almost died, but the party was joined by a barbarian the lizards had been holding captive. (50 xp)
- Travelling for one more day, they were ambushed by troglodytes again, which Baral dealt with quickly with an earth-oil bomb (50 xp)
- After cooking a few up for a meal, the party travelled for another day before arriving at the base of a mountain pass (50 xp)

Total: 750 xp Misc:
- Kill it with fire bonus (50 xp)
- Pundemonium bonus (50 xp)
- Tactical fighting bonus (50 xp)

Total: 150 xp


Grand Total: 1817 xp Party Roles and individual exp: Logan - Remembremancer, Caller, Guard, (300 xp)
Alex W - Mapper, Tracker (200 xp)
Kal - Treasurer, Quartermaster (200 xp)
Rory - Tracker, Guard (200 xp)

Logan - Lonely Death bonus (500 xp to next character!)
Logan - Amusing Death bonus (200 xp to next character!) Alex W. - Near-death experience bonus (100 xp) Clerical Error: Everybody gets 500xp

Death Toll and injuries: - Rat, still missing an arm

Investments and Business Ventures:
- Uriel: Travelling to Loegria (7/21 days complete)
- Baral: 2950sp in bank
- RAT: 1600sp, 5cp in bank


EXP TOTALS: Logan/Fulgrenth, Level 1 Barbarian: 1954 (Level up at 2000) RAT/Kal, Level 5 Ratman: 17234 (Level up at 24000)
Key/Alex W., Level 4 Specialist: 9321 (Level up at 12000)
Rory/Baral, Level 4 Dwarf: 15011 (Level up at 17600)
On Leave: Logan/Uriel, Level 4 Magic-user: 11387 (Level up at 18000)
Absent/retired:
— The Voice, Level 2 Specialist: 1879 (level up at 3000) (somewhere in Austria)

Irene/Rowan, Level 5 Fighter: 17637 (Level up at 32000)
Sam B/Branka, Level 2 Muscle Wizard: 6427 (Level up at 9000)
Siobhan/Alex E., Level 3 Specialist: 4412 (Level up at 6000)
Sam P/Joshua, Level 2 Cleric: 3151 (Level up at 3500) Balric/Augusto, Level 1 Magic-user: 826 (Level up at 2250) Goblin/?? (Sorry I didn't get your name), Level 1 Goblin: 163 (Level up at 2000) Dan/Kaulder, Level 1 Barbarian: 719 (Level up at 2000) Sean/Oswald, Level 2 Specialist: 1531 (Level up at 3000) Dancin/Tarrus, Level 1 Muscle wizard: 315 (Level up at 2250) DEAD:
- Logan/Raven-Daylight-Confident-Prophesy, Level 1 Goblin: 410 (Level up at 2000)
--- Easter-Happy-Identity-Citizen, Level 0 Goblin: 110 (Level up at 1000)
- Sam P/Gunther, level 1 Halfling: 0 xp - Alex/Zed, Level 3 Elf: 6533 (Level up at 12000)
- Ulfric/Alex W., Level 2 Barbarian: 3807 (Level up at 4000)